<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-20978354.post8089498762495373700..comments</id><updated>2010-06-07T18:32:38.070-04:00</updated><category term='Brinksmanship'/><category term='NYC Board Game Designers'/><category term='Off-Topic'/><category term='game ideas'/><category term='math'/><category term='business'/><category term='game designers'/><category term='Titans of Industry'/><category term='video games'/><category term='theme'/><category term='Privateering'/><category term='Things to Keep in Mind'/><category term='comic'/><category term='Black Market'/><category term='Theme Park'/><category term='Pioneer'/><category term='Anniversary Gift'/><category term='submission'/><category term='Municipality'/><category term='Playtesting Series'/><category term='design stories'/><category term='Battle Stations'/><category term='publisher'/><category term='game design'/><category term='rulebook'/><category term='graphic design'/><category term='Programmer'/><category term='response'/><category term='Things That Make Me Weep'/><category term='rerun'/><category term='playtest'/><category term='Game Design Assistant'/><category term='Moon Colonization'/><category term='Vampire game'/><category term='conventions'/><category term='Star Trek: Fleet Captains'/><category term='prototype'/><category term='design principles'/><title type='text'>Comments on Game Designer Wannabe: The Blind Leading the Designer</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.gamedesignerwannabe.com/feeds/8089498762495373700/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html'/><author><name>Michael R. Keller</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_AxF9RrUAxwU/TPBFfCGYmNI/AAAAAAAADIk/KWQ-RTD78J0/S220/visiblehandgames-notext-square.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20978354.post-6760585973436038170</id><published>2010-06-07T18:32:38.061-04:00</published><updated>2010-06-07T18:32:38.061-04:00</updated><title type='text'>Thanks, Dave.</title><content type='html'>Thanks, Dave.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/6760585973436038170'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/6760585973436038170'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html?showComment=1275949958061#c6760585973436038170' title=''/><author><name>GDW</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_AxF9RrUAxwU/SSd1jRaVWbI/AAAAAAAABEI/XRSFeOaM25s/S220/gdw_logo_medium.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html' ref='tag:blogger.com,1999:blog-20978354.post-8089498762495373700' source='http://www.blogger.com/feeds/20978354/posts/default/8089498762495373700' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1457414214'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-6711667643039553944</id><published>2010-06-07T17:04:15.702-04:00</published><updated>2010-06-07T17:04:15.702-04:00</updated><title type='text'>My best response has been from Lars Rose (salish99...</title><content type='html'>My best response has been from Lars Rose (salish99 at BGG).  He came back with very useful feedback.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/6711667643039553944'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/6711667643039553944'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html?showComment=1275944655702#c6711667643039553944' title=''/><author><name>Dave Dobson</name><uri>http://www.blogger.com/profile/00776314413503639195</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://snood.pair.com/blog/Dave.JPG'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html' ref='tag:blogger.com,1999:blog-20978354.post-8089498762495373700' source='http://www.blogger.com/feeds/20978354/posts/default/8089498762495373700' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-262400862'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-9121541447316499709</id><published>2010-06-07T09:51:36.085-04:00</published><updated>2010-06-07T09:51:36.085-04:00</updated><title type='text'>Dave, I am a little worried about non-responses.

...</title><content type='html'>Dave, I am a little worried about non-responses.&lt;br /&gt;&lt;br /&gt;I considered print &amp;amp; play, but I&amp;#39;m already asking someone to do me a favor; also asking them to construct the game might take it too far.&lt;br /&gt;&lt;br /&gt;You say you&amp;#39;ve succeeded with this a couple of times. Would you mind asking them if they would want to have a go at my prototype?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/9121541447316499709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/9121541447316499709'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html?showComment=1275918696085#c9121541447316499709' title=''/><author><name>GDW</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_AxF9RrUAxwU/SSd1jRaVWbI/AAAAAAAABEI/XRSFeOaM25s/S220/gdw_logo_medium.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html' ref='tag:blogger.com,1999:blog-20978354.post-8089498762495373700' source='http://www.blogger.com/feeds/20978354/posts/default/8089498762495373700' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1457414214'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-5449187970306414060</id><published>2010-06-07T08:30:08.908-04:00</published><updated>2010-06-07T08:30:08.908-04:00</updated><title type='text'>I&amp;#39;ve done this with a few folks - very good fo...</title><content type='html'>I&amp;#39;ve done this with a few folks - very good for spotting rules problems when it works, but difficult to set up, and people are flaky - I&amp;#39;ve gotten a great response from a couple of folks, but I&amp;#39;ve sent out three prototypes to strangers and heard nothing or nearly nothing.  That gets expensive and disheartening. &lt;br /&gt;&lt;br /&gt;Print and play would be better, but then you&amp;#39;re asking the people to do some work assembling the components.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/5449187970306414060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/8089498762495373700/comments/default/5449187970306414060'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html?showComment=1275913808908#c5449187970306414060' title=''/><author><name>Dave Dobson</name><uri>http://www.blogger.com/profile/00776314413503639195</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://snood.pair.com/blog/Dave.JPG'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/06/blind-leading-designer.html' ref='tag:blogger.com,1999:blog-20978354.post-8089498762495373700' source='http://www.blogger.com/feeds/20978354/posts/default/8089498762495373700' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-262400862'/></entry></feed>
