<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-20978354.post2001472236063612229..comments</id><updated>2010-07-27T22:00:46.963-04:00</updated><category term='Brinksmanship'/><category term='NYC Board Game Designers'/><category term='Off-Topic'/><category term='game ideas'/><category term='math'/><category term='business'/><category term='game designers'/><category term='Titans of Industry'/><category term='video games'/><category term='theme'/><category term='Privateering'/><category term='Things to Keep in Mind'/><category term='comic'/><category term='Black Market'/><category term='Theme Park'/><category term='Pioneer'/><category term='Anniversary Gift'/><category term='submission'/><category term='Municipality'/><category term='Playtesting Series'/><category term='design stories'/><category term='Battle Stations'/><category term='publisher'/><category term='game design'/><category term='rulebook'/><category term='graphic design'/><category term='Programmer'/><category term='response'/><category term='Things That Make Me Weep'/><category term='rerun'/><category term='playtest'/><category term='Game Design Assistant'/><category term='Moon Colonization'/><category term='Vampire game'/><category term='conventions'/><category term='Star Trek: Fleet Captains'/><category term='prototype'/><category term='design principles'/><title type='text'>Comments on Game Designer Wannabe: Company Name, Part 3</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.gamedesignerwannabe.com/feeds/2001472236063612229/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html'/><author><name>Michael R. Keller</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_AxF9RrUAxwU/TPBFfCGYmNI/AAAAAAAADIk/KWQ-RTD78J0/S220/visiblehandgames-notext-square.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20978354.post-6411500608653634280</id><published>2010-07-27T22:00:46.963-04:00</published><updated>2010-07-27T22:00:46.963-04:00</updated><title type='text'>Dan, that link is extremely helpful. I am going to...</title><content type='html'>Dan, that link is extremely helpful. I am going to have to think about the logo some more. The name, however, is definitely locked.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/6411500608653634280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/6411500608653634280'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280282446963#c6411500608653634280' title=''/><author><name>GDW</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_AxF9RrUAxwU/SSd1jRaVWbI/AAAAAAAABEI/XRSFeOaM25s/S220/gdw_logo_medium.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1457414214'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-4980132466168486303</id><published>2010-07-27T20:52:14.162-04:00</published><updated>2010-07-27T20:52:14.162-04:00</updated><title type='text'>I got the reference, but you&amp;#39;re thinking along...</title><content type='html'>I got the reference, but you&amp;#39;re thinking along the wrong lines.  Logos are a form of marketing.  Marketing is about creating ideas that stick in people&amp;#39;s heads.  A logo that evokes your name is good branding.  See &lt;a href="http://designshack.co.uk/articles/graphics/50-fantastically-clever-logos" rel="nofollow"&gt;here&lt;/a&gt; for some examples.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/4980132466168486303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/4980132466168486303'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280278334162#c4980132466168486303' title=''/><author><name>Dan Cassar</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1262133615'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-3325370732692132353</id><published>2010-07-27T08:22:12.127-04:00</published><updated>2010-07-27T08:22:12.127-04:00</updated><title type='text'>I think the name is pretty good.

But I don&amp;#39;t ...</title><content type='html'>I think the name is pretty good.&lt;br /&gt;&lt;br /&gt;But I don&amp;#39;t think you want an economics-themed logo.  You&amp;#39;re not starting an economics company, you&amp;#39;re starting a /game/ company.  I think you want a logo that is either game-themed, or game-economics-themed.  At a minimum, I don&amp;#39;t think you want a graph as your logo.&lt;br /&gt;&lt;br /&gt;Random ideas:&lt;br /&gt;&lt;br /&gt;A hand hovering over, or holding, a pawn.&lt;br /&gt;&lt;br /&gt;A hand moving a pawn on a track.&lt;br /&gt;&lt;br /&gt;A hand pointing down at a die, as if forcing a particular face to show (ie, the visible hand is actively suppressing the influence of luck)&lt;br /&gt;&lt;br /&gt;A hand pulling a particular card from a fanned display of cards.&lt;br /&gt;&lt;br /&gt;(This one is hard to explain) -- a bar graph, showing, as it were, the &amp;quot;price&amp;quot; of several game-related items -- a black cube, a white barrel (octagonal cylinder), a blue meeple, etc.  Over the graph, a hand with the finger extended, pointing down to one of the bars (probably the biggest?)</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/3325370732692132353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/3325370732692132353'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280233332127#c3325370732692132353' title=''/><author><name>Jeff</name><uri>http://www.blogger.com/profile/14734586120736013744</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-672445354'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-8113018790570060181</id><published>2010-07-26T21:57:29.898-04:00</published><updated>2010-07-26T21:57:29.898-04:00</updated><title type='text'>Dan, I&amp;#39;m looking for something more economics-...</title><content type='html'>Dan, I&amp;#39;m looking for something more economics-themed. The name &amp;quot;Visible Hand&amp;quot; is a reference to Adam Smith&amp;#39;s &amp;quot;Invisible Hand&amp;quot;. The graphic you linked feels more like an Illuminati theme.&lt;br /&gt;&lt;br /&gt;Do you have any ideas for an economics theme?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8113018790570060181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8113018790570060181'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280195849898#c8113018790570060181' title=''/><author><name>GDW</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_AxF9RrUAxwU/SSd1jRaVWbI/AAAAAAAABEI/XRSFeOaM25s/S220/gdw_logo_medium.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1457414214'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-7012033415966334158</id><published>2010-07-26T19:09:17.039-04:00</published><updated>2010-07-26T19:09:17.039-04:00</updated><title type='text'>A real artist could do a better job, but how about...</title><content type='html'>A real artist could do a better job, but how about something like &lt;a href="http://i1010.photobucket.com/albums/af228/maltezefalkon/visible_hand.png" rel="nofollow"&gt;this&lt;/a&gt;?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/7012033415966334158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/7012033415966334158'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280185757039#c7012033415966334158' title=''/><author><name>Dan Cassar</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-150957297'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-1275344763536908552</id><published>2010-07-26T13:33:30.689-04:00</published><updated>2010-07-26T13:33:30.689-04:00</updated><title type='text'>Okay, maybe the logo isn&amp;#39;t exciting, but I&amp;#39...</title><content type='html'>Okay, maybe the logo isn&amp;#39;t exciting, but I&amp;#39;m really in love with the name. Any ideas for a different logo?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/1275344763536908552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/1275344763536908552'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280165610689#c1275344763536908552' title=''/><author><name>GDW</name><uri>http://www.blogger.com/profile/07170175184112067309</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_AxF9RrUAxwU/SSd1jRaVWbI/AAAAAAAABEI/XRSFeOaM25s/S220/gdw_logo_medium.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1457414214'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-8724385962469735845</id><published>2010-07-26T12:23:58.896-04:00</published><updated>2010-07-26T12:23:58.896-04:00</updated><title type='text'>I gotta say, I&amp;#39;m not a fan. It&amp;#39;s not very ...</title><content type='html'>I gotta say, I&amp;#39;m not a fan. It&amp;#39;s not very iconic, as the previous commenter said the text is very plain, and small relative to the picture - which is a line drawing...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8724385962469735845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8724385962469735845'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280161438896#c8724385962469735845' title=''/><author><name>Seth Jaffee</name><uri>http://www.blogger.com/profile/12449603052617321357</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03553691337191350000'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_X9_tyTtaJfw/SLXyUCUfWrI/AAAAAAAAAK8/sUdZJdM56nA/s1600-R/wanted-avatar.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-83274519'/></entry><entry><id>tag:blogger.com,1999:blog-20978354.post-8208833894335470829</id><published>2010-07-26T07:56:57.614-04:00</published><updated>2010-07-26T07:56:57.614-04:00</updated><title type='text'>Personally, i think the text could use some pizzaz...</title><content type='html'>Personally, i think the text could use some pizzaz, and the logo in general makes me think of educational products that I&amp;#39;d see on an elementary school shelf, but I do like it better than both of the previous.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8208833894335470829'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20978354/2001472236063612229/comments/default/8208833894335470829'/><link rel='alternate' type='text/html' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html?showComment=1280145417614#c8208833894335470829' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.gamedesignerwannabe.com/2010/07/company-name-part-3.html' ref='tag:blogger.com,1999:blog-20978354.post-2001472236063612229' source='http://www.blogger.com/feeds/20978354/posts/default/2001472236063612229' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1897386959'/></entry></feed>
