Thanks go to Don for directing me towards this post. In it, one of the designers for Marvel Heroes gives a preview for the yet-to-be-released game. I do like how the game sounds so far, it appears to have captured the correct perspective for a superhero game. More interestingly, though, Roberto Di Meglio (the aforementioned designer) explains the goals laid out by the design team for the game and how those goals influenced the design decisions made. I am always interested in reading such backstories about the design and development of published games.
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